Debugging with GDB: Types In Guile |
---|
Next: Guile Pretty Printing API, Previous: Arithmetic In Guile, Up: Guile API [Contents][Index]
GDB represents types from the inferior in objects of type
<gdb:type>
.
The following type-related procedures are provided by the
(gdb)
module.
Return #t
if object is an object of type <gdb:type>
.
Otherwise return #f
.
This function looks up a type by its name, which must be a string.
If block is given, it is an object of type <gdb:block>
,
and name is looked up in that scope.
Otherwise, it is searched for globally.
Ordinarily, this function will return an instance of <gdb:type>
.
If the named type cannot be found, it will throw an exception.
Return the type code of type. The type code will be one of the
TYPE_CODE_
constants defined below.
Return the tag name of type. The tag name is the name after
struct
, union
, or enum
in C and C++; not all
languages have this concept. If this type has no tag name, then
#f
is returned.
Return the name of type.
If this type has no name, then #f
is returned.
Return the print name of type.
This returns something even for anonymous types.
For example, for an anonymous C struct "struct {...}"
is returned.
Return the size of this type, in target char
units. Usually, a
target’s char
type will be an 8-bit byte. However, on some
unusual platforms, this type may have a different size.
Return a new <gdb:type>
that represents the real type of type,
after removing all layers of typedefs.
Return a new <gdb:type>
object which represents an array of this
type. If one argument is given, it is the inclusive upper bound of
the array; in this case the lower bound is zero. If two arguments are
given, the first argument is the lower bound of the array, and the
second argument is the upper bound of the array. An array’s length
must not be negative, but the bounds can be.
Return a new <gdb:type>
object which represents a vector of this
type. If one argument is given, it is the inclusive upper bound of
the vector; in this case the lower bound is zero. If two arguments are
given, the first argument is the lower bound of the vector, and the
second argument is the upper bound of the vector. A vector’s length
must not be negative, but the bounds can be.
The difference between an array
and a vector
is that
arrays behave like in C: when used in expressions they decay to a pointer
to the first element whereas vectors are treated as first class values.
Return a new <gdb:type>
object which represents a pointer to
type.
Return a list of two elements: the low bound and high bound of type. If type does not have a range, an exception is thrown.
Return a new <gdb:type>
object which represents a reference to
type.
Return a new <gdb:type>
object which represents the target type
of type.
For a pointer type, the target type is the type of the pointed-to object. For an array type (meaning C-like arrays), the target type is the type of the elements of the array. For a function or method type, the target type is the type of the return value. For a complex type, the target type is the type of the elements. For a typedef, the target type is the aliased type.
If the type does not have a target, this method will throw an exception.
Return a new <gdb:type>
object which represents a
const
-qualified variant of type.
Return a new <gdb:type>
object which represents a
volatile
-qualified variant of type.
Return a new <gdb:type>
object which represents an unqualified
variant of type. That is, the result is neither const
nor
volatile
.
Return the fields of type as a list.
For structure and union types, fields
has the usual meaning.
Range types have two fields, the minimum and maximum values. Enum types
have one field per enum constant. Function and method types have one
field per parameter. The base types of C++ classes are also
represented as fields. If the type has no fields, or does not fit
into one of these categories, an empty list will be returned.
See Fields of a type in Guile.
Return the fields of type as a <gdb:iterator> object. See Iterators In Guile.
Return field named field-name in type.
The result is an object of type <gdb:field>
.
See Fields of a type in Guile.
If the type does not have fields, or field-name is not a field
of type, an exception is thrown.
For example, if some-type
is a <gdb:type>
instance holding
a structure type, you can access its foo
field with:
(define bar (type-field some-type "foo"))
bar
will be a <gdb:field>
object.
Return #t
if <gdb:type>
type has field named name.
Otherwise return #f
.
Each type has a code, which indicates what category this type falls
into. The available type categories are represented by constants
defined in the (gdb)
module:
TYPE_CODE_PTR
The type is a pointer.
TYPE_CODE_ARRAY
The type is an array.
TYPE_CODE_STRUCT
The type is a structure.
TYPE_CODE_UNION
The type is a union.
TYPE_CODE_ENUM
The type is an enum.
TYPE_CODE_FLAGS
A bit flags type, used for things such as status registers.
TYPE_CODE_FUNC
The type is a function.
TYPE_CODE_INT
The type is an integer type.
TYPE_CODE_FLT
A floating point type.
TYPE_CODE_VOID
The special type void
.
TYPE_CODE_SET
A Pascal set type.
TYPE_CODE_RANGE
A range type, that is, an integer type with bounds.
TYPE_CODE_STRING
A string type. Note that this is only used for certain languages with language-defined string types; C strings are not represented this way.
TYPE_CODE_BITSTRING
A string of bits. It is deprecated.
TYPE_CODE_ERROR
An unknown or erroneous type.
TYPE_CODE_METHOD
A method type, as found in C++.
TYPE_CODE_METHODPTR
A pointer-to-member-function.
TYPE_CODE_MEMBERPTR
A pointer-to-member.
TYPE_CODE_REF
A reference type.
TYPE_CODE_CHAR
A character type.
TYPE_CODE_BOOL
A boolean type.
TYPE_CODE_COMPLEX
A complex float type.
TYPE_CODE_TYPEDEF
A typedef to some other type.
TYPE_CODE_NAMESPACE
A C++ namespace.
TYPE_CODE_DECFLOAT
A decimal floating point type.
TYPE_CODE_INTERNAL_FUNCTION
A function internal to GDB. This is the type used to represent convenience functions (see Convenience Funs).
Further support for types is provided in the (gdb types)
Guile module (see Guile Types Module).
Each field is represented as an object of type <gdb:field>
.
The following field-related procedures are provided by the
(gdb)
module:
Return #t
if object is an object of type <gdb:field>
.
Otherwise return #f
.
Return the type of the field. This is usually an instance of
<gdb:type>
, but it can be #f
in some situations.
Return the bit position of <gdb:field>
field.
This attribute is not available for static
fields (as in
C++).
If the field is packed, or is a bitfield, return the size of
<gdb:field>
field in bits. Otherwise, zero is returned;
in which case the field’s size is given by its type.
Return #t
if the field is artificial, usually meaning that
it was provided by the compiler and not the user.
Otherwise return #f
.
Return #t
if the field represents a base class of a C++
structure.
Otherwise return #f
.
Next: Guile Pretty Printing API, Previous: Arithmetic In Guile, Up: Guile API [Contents][Index]